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📜 User Manuals

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📖 Reference Materials

  • OpenMW Modding Reference
  • OpenMW Lua scripting
    • Overview of Lua scripting
    • Lua API reference
      • Engine handlers reference
      • User interface reference
      • Built-in AI packages
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      • Built-in events
      • Package openmw.util
      • Package openmw.storage
      • Package openmw.core
      • Package openmw.types
        • Usage:
        • Types
        • ESM4 Types
      • Package openmw.async
      • Package openmw.world
      • Package openmw.self
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      • Package openmw.input
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      • Package openmw_aux.time
      • Package openmw_aux.ui
      • Interface Activation
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      • Interface MWUI
      • Interface Settings
      • Iterable types
      • Interfaces of built-in scripts
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Package openmw.types

openmw.types defines functions for specific types of game objects.

Usage:

local types = require('openmw.types')

Types

  • Activator
  • Actor
  • Apparatus
  • Armor
  • Book
  • Clothing
  • Container
  • Creature
  • CreatureLevelledList
  • Door
  • Ingredient
  • Item
  • Light
  • Lockable
  • Lockpick
  • Miscellaneous
  • NPC
  • Player
  • Potion
  • Probe
  • Repair
  • Static
  • Weapon

ESM4 Types

  • ESM4Activator
  • ESM4Ammunition
  • ESM4Armor
  • ESM4Book
  • ESM4Clothing
  • ESM4Door
  • ESM4Ingredient
  • ESM4Light
  • ESM4Miscellaneous
  • ESM4Potion
  • ESM4Static
  • ESM4Weapon
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